**Farkle Rules
**

Farkle can be played with as many players as you wish. However, Absolute Farkle is currently limited to 2 players - you and the computer opponent or a friend.

All that is needed is 6 dice, a place to roll them, and paper and pencil to keep score. Of course, Absolute Farkle takes care of that for you.

**Who goes first
**

Each player rolls one die to determine who goes first. The player that rolled the highest die goes first. In case of a tie, the players that tied, roll again until a winner is determined. In this game press the Roll Dice button to roll a random die for each player.

After the first player finishes his turn, the player on the player's left takes their turn. This continues until the game is finished.

**Object of the game
**

The object of the game is to get more points than your opponent. Once one person reaches (or exceeds) 10,000 points, the other players get one more turn. After that turn, the person with the most points wins. If there is a tie, each player that tied gets one more turn. In Preferences..., you can select either 10,000(default), 7,500, or 5,000 points to end the game.

If you want to play a real dice game where you can earn money, it's time to look at games like craps at online casinos. Nowadays there are quite a few online casinos and it gets tricky to choose one for yourself.

**How to play
**

The player that wins the first turn then rolls all 6 dice at once. A turn consists of one or more rolls of the dice. Each roll of the dice the player must score points or their turn ends with no points added to their score.

To score points, the player must accumulate at least a minimum amount of points and finish his turn (press the End Turn button) before he has a roll with no points in it(a farkle). At the start of the game, the minimum is 1,000 points in one turn. After the player has a turn that scores 1,000 points or more, all subsequent turns require only 350 points minimum to score. This is fairly standard, but you can change this in Preferences...

The points, of a roll, are determined as follows:

a 1 is worth 100 points

a 5 is worth 50 points

3 of a kind is worth 100 times the number, e.g. 3 threes is worth 300 points. 3 1s is 1000. Think of a 1 as a 10.

4 of a kind is worth twice what 3 of a kind is worth - e.g. 4 threes is worth 600 points

5 of a kind is worth twice what 4 of a kind is worth - e.g. 5 threes is worth 1200 points

6 of a kind is worth twice what 5 of a kind is worth - e.g. 6 threes is worth 2400 points.

one of each number (1-2-3-4-5-6) is worth 1500 points

3 pairs is worth 500 points - e.g. 1-1-2-2-4-4 (you can change this to 750 in Preferences...)

with 3 consecutive farkles a player is penalized 1000 points

Points are scored by moving the selected dice to the "selection" area. You do this by clicking on the die. You then either roll the remaining dice or finish your turn (by pressing the End Turn button.)

The player does not have to select all of the dice that are worth points. But he must select something that is worth points before he can roll again. Play continues until the player either gets no points on a roll (farkles) or the player ends his turn (presses the End Turn button.)

If all of the dice are scored, the player can roll all six dice again or end his turn (press the End Turn button).

If a player farkles on 3 consecutive turns, the player is penalized 1000 points. This can be turned off in Preferences...

**When is the game finished
**

A game is finished after a player reaches (or exceeds) 10,000 points AND the other players have taken one more turn to see if they can score a total greater than the first player to reach (or exceed) 10,000. After each player takes their turn, the player with the higher score wins. In case of a tie, the players that are tied get another turn to determine the winner.

**Customizing the game
**

To customize game play in Absolute Farkle, choose Preferences from the Absolute Farkle menu or choose various options using the menus in the game.

**Other
**